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Hamster Kombat aims for Guinness World Record

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The popular clicker game Hamster Kombat is quickly gaining popularity on Telegram and other platforms.

The Hamster Kombat YouTube channel has surpassed the previous leader in subscriber growth and is now vying for a Guinness World Record.

Hamster Kombat’s Guinness World Record Ambition

According to the project team’s post, Hamster Kombat’s YouTube channel has surpassed popular YouTuber Mr. Beast in new subscriber count. While Mr. Beast still holds a larger total number of subscribers, he has never experienced the explosive growth that Hamster Kombat has seen.

Since its launch on May 24, over 30 million people have subscribed to Hamster Kombat’s YouTube channel. Remarkably, over 10 million subscribers joined in six days, 13 hours, and 15 minutes.

Given its swift ascent and widespread popularity, Hamster Kombat has a strong chance of securing a Guinness World Record. The game’s developers are actively pursuing this recognition, aiming to cement their place in gaming history.

Read more: Tap-to-Earn: What to Know About the Crypto GameFi Trend

Hamster Kombat YouTube Stats. Source: Social Blade

According to Social Blade, the total number of video views from game’s YouTube channel currently stands at 512 million. On average, the content gains 20 million views daily, generating estimated daily revenue between $4,000 and $69,000.

Hamster Kombat’s impressive growth on YouTube is easy to understand. Users receive in-game coins for watching new videos and updating tasks and content daily. The team behind the game also creates educational videos specifically designed for newcomers to Web3.

Telegram Games Keep Making Headlines

Hamster Kombat, a relatively new clicker game that emerged following the hype around Notcoin, appeared at the end of March. Several factors contribute to the project’s meteoric rise:

  • Accessibility: The game is easily accessible through the Telegram messaging app, eliminating the need for separate downloads.
  • Social Features: Hamster Kombat leverages Telegram’s large user base, enabling social interactions, friendly competition, and the sharing of scores and experiences.
  • Cross-generational Appeal: The game attracts a wide range of players, from children to adults, with its cute characters and simple gameplay.
  • Novelty: The unique and entertaining concept of fighting hamsters offers a refreshing change from traditional fighting games.

The game is played widely, but some governments see it as a threat. For instance, the Iranian government has labeled it a “special project of the West.” A report from BeInCrypto Russia revealed that players in Uzbekistan withdrawing coins from the game could face imprisonment for up to 15 days and hefty fines, highlighting the risks involved.

Amid these problems, Hamster Kombat’s team announced that it has attracted 200 million players. The milestone comes ahead of a planned token generation event in July 2024, which will integrate tokens into the game’s economy.

Read more: What is Notcoin (NOT)? A Guide to the Telegram-Based GameFi Token

The game’s growth trajectory is similar to other crypto-powered games like Notcoin, which has become a significant player in the crypto market with a valuation of $1.45 billion. Both games leverage TON blockchain, favored by Telegram for its Web3 integrations. BeInCrypto recently spoke to experts to determine whether tap-to-earn games have a sustainable future or will be forgotten once the hype is over.

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